perm filename NOTES.R[DOC,TOB]3 blob
sn#025112 filedate 1973-02-14 generic text, type T, neo UTF8
00100 Vision as a description process, not vision as a data reduction process.
00200 Not what to forget, but what is worth remembering? In what form is
00300 it worth remembering? Only that which can be made sense of is worth
00400 saving. I.E., descriptions, some images (for motion parallax). Most
00500 images have no worth for later times, since they will not reappear
00600 in just that way, although parts of them might and may be saved as such.
00100 Waltz
00200 edge labels
00300 convex
00400 concave
00500 obscuring
00600 shadow (planar)
00700 crack (planar)
00800 illumination labels
00900 illuminated
01000 shadowed
01100 self-shadowed (facing away from the light source)
01200
01300 consistency conditions
01400 a line must have the same label from vertices at both
01500 ends. Thus, the possible labels for a line are the
01600 intersections of the labels for vertices at both ends.
01700 The possible labels for a vertex are the interpretations
01800 which have consistent line labels for all lines. Possible
01900 interpretations for a cycle of vertices around a region
02000 assign consistent line assignments and illumination
02100 assignments.
02200
00100 Guzman
00200 Roberts used concavities and T's to guess unobscured and obscured
00300 faces of polyhedra in order to fit template models to line-drawing
00400 data. [TOB note: he could have done better by fitting lines than
00500 by fitting points].
00600 Guzman departed from template fitting to separate objects in some
00700 reasonably complex scenes of polyhedra. He used local evidence
00800 from some vertices to link regions. Doubly linked regions were
00900 joined as objects, and any regions linked twice to these objects
01000 were joined, iteratively. Double linking eliminated some errors
01100 in joining, but had to be followed by a joining of regions linked
01200 by a weak and strong link, or single regions linked only to the
01300 body.
01400 The primary links were given by three-line-vertices which were
01500 not a T (indicating obscuration), between regions which had no
01600 concavity (it also inhibited links depending on the background).
01700 A refinement inhibited links if either region was
01800 concave or had an angle of pi at the next vertex along the common
01900 line. Thus the system really depended on concavity,
02000 and on knowledge of the background (given from outside).
02100 Links
02200 Y
02300 Arrow
02400 X
02500 Peak
02600 matching T's
02700 Local Links
02800 Legs
02900 Triangles
03000
03100 SMB links
03200
03300 When did it do badly? Holes and other non-convex features,
03400 accidental alignment, buried vertices.
03500 Objections
03600 did not work very well
03700 was not extendable despite a lot of work
03800 was a cookbook; gave no semantics
03900 required being told background
00100 ROBERTS
00200 3-D SCENES
00300 COMPLETE SYSTEM
00400 USED 3-D MODELS WITH PART/WHOLE SEGMENTATION
00500 BASED ON MATCHING, NOT ON SEGMENTATION BASED ON DEPTH CUES
00600 ASSUMED PERFECT LINE DRAWING
00700 SEPARATION OF HIGH LEVEL AND LOW LEVEL
00800 LINE FINDER AND ORGANIZER PASS-ORIENTED
00900 SUCCESSIVELY MORE GLOBAL
01000 FAIRLY WELL DONE
01100 SOME CAPABILITY WITH OBSCURED OBJECTS
01200
01300
01400
01500 OBTAIN LINES
01600 GRADIENT THRESHOLDED, MAX SAMPLE ON A 4X4 NBHD
01700 T=IMAX/10
01800 CORRELATE WITH LOCAL LINES IN 4 DIRECTIONS
01900 REQUIRE BEST/WORST>3
02000 CONNECT LINE FRAGMENTS
02100 ADJACENT 4X4 NBHDS
02200 LINE WITHIN 23 DEGREES OF BOTH FRAGMENTS
02300 ELIMINATE UNCONNECTED FRAGMENTS
02400 REDUCE LOOPS OF 3 AND 4 FRAGMENTS
02500 LONGER CONNECTIONS-SINGLY CONNECTED
02600 SEQUENTIAL EXTENSION WITH LEAST SQUARES TO DETERMINE CORNERS
02700 RMS ERROR TEST, BACKUP
02800 EXTEND IN OTHER DIRECTION
02900 LINE MERGING AND GAP BRIDGING
03000
03100 POLYGON PROCESSING
03200 LINES
03300 LINK TOGETHER NEARBY END POINTS, ORDERED BY ANGLE
03400 INTERIOR AND EXTERIOR (SUM OF ANGLES)
03500 CONCAVITIES
03600 T'S
03700 SELECT "COMPLETE POLYGONS", W/O CONCAVITIES, W/O STEMS OF T'S
03800 MODELS HAVE 3,4,6 SIDED POLYGONS
03900
04000 MODEL MATCHING
04100 POINT BOUNDED BY COMPLETE POLYGONS N3,N4,N6 ORDERED LIST
04200 LINE BOUNDED BY TWO COMPLETE POLYGONS
04300 COMPLETE POLYGON W/ EXTRA LINE
04400 POINT W/ 3 LINES
04500
04600 DETERMINE THE BEST TRANSFORMATION FROM THE MODEL TO THE
04700 DATA POINTS, MEASURED BY AN RMS ERROR, AND SUCH THAT NO MODEL
04800 POINTS LIE OUTSIDE THE BOUNDARIES OF THE OBJECT, SINCE THEY
04900 WOULD GIVE RISE TO NEW LINES.
05000
05100 DESCRIBES OBJECTS BY SUCCESSIVELY RECOGNIZING PARTS
05200 WHICH ARE AMONG HIS MODELS AND DESCRIBING WHAT IS
05300 LEFT. HIS MODELS ARE RIGHT PRISMS OF 3,4,6 FACES,
05400 IE, BLOCKS, WEDGES, AND HEXAGONAL PRISMS.
05500
05600 TO RELATE A MODEL TO IMAGE PTS, FIND A MATRIX H
05700 AND A DIAGONAL MATRIX D SUCH THAT FOR MODEL PTS A
05800 AND IMAGE PTS B
05900 AH=DB
06000 A=(A11,A12,A13,A14) ROW VECTOR OF FIRST MODEL POINT
06100 (A21,A22,A23,A24) ROW VECTOR OF SECOND MODEL POINT
06200 ................
06300
06400 H=(H11,H12,H13)
06500 (H21,H22,H23)
06600 (H31,H32,H33)
06700 (H41,H42,H43)
06800
06900 B=(B11,B12,B13) ROW VECTOR OF FIRST POINT
07000 (B21,B22,B23) ROW VECTOR OF SECOND IMAGE POINT
07100 ...........
07200
07300 NOTE THAT HE USES POSTMULTIPLICATION AND ROW VECTORS.
07400
07500 THE MATRIX H IS RESTRICTED SOMEWHAT IN AN AD HOC FASHION.
07600 DETERMINE A MATRIX R WHICH IS SUCH THAT
07700 H=RP WHERE P IS A PROJECTION
07800 THEN R=H*INV(P) WHERE INV(P) IS INVERSE OF P.
07900 R IS A 4X4 MATRIX WHICH HAS 15 DEGREES OF FREEDOM
08000 WE WANT TO ALLOW TRANSLATION, ROTATION, AND SCALING
08100 ALONG 3 AXES; NINE DEGREES OF FREEDOM. THE OTHER
08200 SIX DEGREES OF FREEDOM CORRESPOND TO SKEW (CUBE TO PARALLELIPIPED)
08300 AND PERSPECTIVE (COMPRESSION OF ONE END OF MODEL). WE
08400 IGNORE SKEW AND PERSPECTIVE. WE REQUIRE THE PERSPECTIVE COLUMN
08500 OF THE TRANSFORM R TO BE ZERO, AND INCORPORATE ALL PERSPECTIVE IN
08600 A SINGLE PERSPECTIVE TRANSFORM P.
08700 REQUIRING ZERO SKEW IS EQUIVALENT TO REQUIRING THAT THE 3X3 SUBMATRIX
08800 BE ORTHOGONAL (IE A ROTATION).
08900 SUPPORT
09000 THE ANGLES OF PLANES IS KNOWN. EACH PLANE TESTED:
09100 NOT VISIBLE
09200 DOWNWARD Z DIRECTION
09300 APPROXIMATELY HRIZONTAL
09400 CHOOSE BEST PLANE FOR EACH OBJECT. SHOULD BE SAME ORIENTATION
09500 FOR ALL OBJECTS IN PICTURE.
09600
00100 Minsky and Papert AI Memo 252
00200
00300 "blocks world" robotics environment and children's stories better suited
00400 to these studies than puzzle, game, and theorem-proving environments
00500 Thinking is based on the use of SYMBOLIC DESCRIPTIONS and description-
00600 manipulating processes to represent a variety of kinds of KNOWLEDGE--
00700 about facts, about processes, about problem-solving, and about computation
00800 itself, in ways that are subject to HETERARCHICAL CONTROL STRUCTURES--
00900 systems in which control of the problem-solving programs is affected by
01000 heuristics which depend on the meanings of events.
01100
01200 The ability to solve new problems ultimately requires the intelligent
01300 agent to conceive, debug, and execute new procedures. Such an agent
01400 must know to a greater or lesser extent how to plan, produce, test,
01500 modify, and adapt procedures; in short, it must know a lot about
01600 computational processes. We are not saying that an intelligent machine,
01700 or person, must have such knowledge available at the level of overt
01800 statements or consciousness, but we maintain that the equivalent of such
01900 knowledge must be represented in an effective way somewhere in the
02000 system.
02100
02200 REASONING BY ANALOGY
02300
02400 Make up a description D(A) for figure A
02500 Make up a description D(C) for figure C
02600 Change D(A) so that it describes figure B, ie T(D(A))=D(B)
02700 Make a description for the way that D(A) was changed to D(B)
02800 Use D(T) to change D(C)
02900
03000 children use schematic descriptions to represent geometric information
03100 folded-out cube drawing vs perspective drawing
03200 children's drawings are nearer to internal representation
03300 face is a square
03400 each face meets four others
03500 all plane angles are right angles
03600 each vertex meets 3 faces
03700 opposite edges on faces are parallel
03800 perspective drawings are nearer to external world
03900 We might observe that the child's drawings are closer to the internal
04000 representation, the adult's to the raw image. The adult's has utility
04100 in being able to go through the perceptual mechanism to communicate
04200 to the internal representation.
04300 this is a good way of communicating with the interior representation
04400 by way of simulating the external world
04500
04600 LEARNING STRUCTURAL MODELS
04700 discussion of the pass-oriented model of human visual perception
04800 not entirely wrong, or useless
04900 introduces HETERARCHY
05000 leads in from Gestalt; what is not a sum of its parts?
05100 computational theory Perceptrons
05200
05300 Guzman
05400 Rattner
05500 Learning
05600 primary question what to remember
05700 learning is not separate from other intelligent activity
05800
05900 do not attempt unsound approaches to learning:
06000 learning based not on bookkeeping, but exploring structure
06100 learning to learn requires describing processes and manipulating
06200 such descriptions
06300
06400 Piaget's conservation experiments
06500 model for the performance of the non-conservation child
06600
06700 A scenario for considering descriptions for the child in
06800 the egg experiment.
06900 QUANTITATIVE
07000 SPATIAL
07100 EXTENT means more
07200 SPARSENESS means less
07300 NUMERICAL
07400 counting
07500 one-one correspondence
07600 HISTORICAL
07700 IDENTITY none added or taken away
07800 REVERSIBILITY spreading out is reversible
07900
08000 quantitative seems inconsistent, HISTORICAL SEEMS CONSISTENT
08100
08200 [ASIDE, I suppose that the maturing is actually in coming up with
08300 these sophisticated descriptions]
08400
08500 the secret of learning often lies in the discovery of descriptions
08600 that emphasize the "essential" aspects of things or events, and omit
08700 or subjugate the "accidental" features.
08800
08900 parameter modification
09000 severe limits on class of things learnable in this way
09100 end up only with coefficients, not a symbolic analysis
09200 which another program might use.
09300 alternative for game-playing
09400 instead of returning a low numerical value for a position,
09500 return a description of why the position is bad.
09600 Then the plausible-move generator can look for moves
09700 which defend that square or pin attackers.
09800 Or return a description of why the move is good to look
09900 for enemy replies.
10000 misconception about the significance of trial and error
10100 many small qualitative changes to procedures
10200 [I doubt whether multi-layer devices are interesting without
10300 modularity]
10400 Winston
10500 network of objects, relations, and relations between relations
10600 specially chosen examples and counter-examples
10700 if counter-example "near-miss"
10800 note the difference
10900 amend description to reject an addition
11000 or require a deletion
11100 if example
11200 note the difference
11300 amend description to allow the difference
11400 if substitution then generalize to smallest class
11500 containing both
11600
11700 relations between relations are included
11800 grouping
11900
00100 robots will force planning and organization of the manufacturing process
00200 to establish modularity
00100 Lindbom, Unimation, 2nd Int Symp on Indust Robots, p129
00200 short runs, manual labor
00300 long runs, special-purpose automation
00400 programmibility for short to medium production runs
00500 memory size-a few hundred steps
00600 branching and control
00700 find less expensive to have extra degree of freedom than to make special
00800 purpose device, or move production machinery
00900 accuracy .050". greater accuracy possible using slides and guides
01000
01100 advantages of robots in automation
01200
01300 a) direct sensor input from tools in modes not natural for humans
01400 b) high data rate from sensors to control to effectors
01500 Humans are
01600 faster when information can be input to their visual or
01700 auditory systems which are highly parallel, but much information
01800 cannot be directly input.
01900 To bring about a transfer of technology from the laboratory to pilot
02000 production, several concurrent phases are necessary:
02100 systematize hardware (cost conscious)
02200 Scheinman arm
02300 sensor study
02400 standard interface and pan/tilt for visual devices
02500 adopt commercial visual hardware
02600 systematize software and interaction
02700 hand/eye system
02800 drawing program
02900 experience with low/cost graphics
03000 ease of problem specification
03100 visual representation
03200 geometric editor
03300 visual input
03400 perceptual strategies
03500 standardize economical computer configuration
03600 alternative is de facto standards at lower level
03700 powerful force for guiding manufacturers of minis
03800 provide powerful modules to broaden engineering choices
03900 design inherent reliability.
04000 continuous self-calibration
04100 disaster detection and contingency planning
04200 wide latitude in tolerances
04300 low incremental cost in quality control
04400 continuous monitoring of function and product quality
04500
04600 A plant would normally have a central time-sharing system which would
04700 monitor and schedule operations of machines and subsystems. That
04800 provides a natural subdivision of abilities between the small computers
04900 which would control one or more machines, and the central system which
05000 would provide file storage and software support for large programs.
05100 Thus, we would find that the central computer would support:
05200 interactive job specification
05300 mechanical computer-aided design (CAMD)
05400 strategies
05500 complex vision for recovery (interrupt basis from minis)
05600 while the small machines would have, in addition to the arm control
05700 and contingency planning described above:
05800 visual feedback prediction and verification (Gill)
05900 edge and line finder (Hueckel)
06000 corner finder (Gill)
06100 region finder (Baumgart)
06200 color regions
06300 2-D template matching of shape
06400 access to large machine for contingency
06500 overall significance of information sciences in industry
06600 batch production
06700 control of scheduling, resource allocation, flow routing
06800 commonality of design
06900 find common fabrication and assembly operations
07000 find more common components
07100 increased understandibility and communication
07200 availibility of information
07300 keep track of delayed effects of design decisions
07400 cuts cost of preparation and transmission
07500 increased accessibility of information